[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")]
[stopmusic]
[Dialog]
[Delay(time=1)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[Background(image="43_g2_giantmonsterspine",screenadapt="showall")]
[Delay(time=1)]
[PlaySound(key="$d_avg_bone_rub", volume=0.9)]
[PlaySound(key="$d_avg_erthshkng", volume=1, loop=true, channel="e")]
[CameraShake(duration=3,xstrength=30,ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[playMusic(intro="$exciting_intro", key="$exciting_loop", volume=0.6)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[StopSound(channel="e", fadetime=4)]
[Delay(time=1)]
[charslot(slot = "m", name = "avg_4087_ines_1#9$1",focus="m")]
[name="伊内丝"]飞空艇的动力还在增强,骸骨的神经束正被撕扯着......
[name="伊内丝"]源石已经让那些神经束变得很脆弱了。
[charslot(slot = "m", name = "avg_4087_ines_1#5$1",focus="m")]
[name="伊内丝"]如果骸骨和飞空艇断开连接,博士他们就算阻止了飞空艇也没有办法回来了!
[charslot(slot = "m", name = "avg_4133_logos_1#12$1",focus="m")]
[name="Logos"]我们已在援助。
[name="Logos"]放心,我允给他们半个小时,便无食言的可能。
[Dialog]
[charslot]
[PlaySound(key="$d_avg_magicwrite", volume=0.6,loop=true,channel="logos")]
[StopSound(channel="logos", fadetime=4)]
[PlaySound(key="$d_avg_energywell", volume=0.8, loop=true, channel="a")]
[Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)]
[Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)]
[Blocker(a=0, r=255, g=255, b=255, fadetime=0.5, block=true)]
[Delay(time=0.2)]
[PlaySound(key="$d_avg_bone_rub", volume=0.9)]
[PlaySound(key="$d_avg_statuecollapse",volume=0.9,delay=0.5)]
[CameraShake(duration=3,xstrength=30,ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[Delay(time=2)]
[StopSound(channel="a", fadetime=3)]
女妖踏足在骸骨的脊椎之上,一步一笔,咒言于他的身后被书写,最终落于神经束之上。
抬笔划过红色的天空,咒文裹挟着神经束收紧,抬起......
女妖以骨笔为支点,用咒言将千百神经束收于自己的掌控之中。
钢铁在愈发收紧的神经束中不断发出爆鸣。
[Dialog]
[PlaySound(key="$d_avg_collapse", volume=1,delay=0.9)]
[CameraShake(duration=2,ystrength=35, vibrato=30, randomness=90, fadeout=true, block=false)]
[Delay(time=2)]
飞空艇在嘶吼,牵动着骸骨簌簌落下巨大的碎片。
[Dialog]
[PlaySound(key="$d_sp_ballista")]
[playsound(key="$d_avg_explosion_stone", volume=0.8,delay=0.2)]
[CameraShake(duration=1.5, xstrength=40, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)]
[Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)]
[Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)]
[Blocker(a=0, r=255, g=255, b=255, fadetime=0.05, block=true)]
[Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)]
[Blocker(a=0, r=255, g=255, b=255, fadetime=0.8, block=true)]
[Delay(time=0.5)]
[charslot(slot = "m", name = "avg_4087_ines_1#5$1",focus="m")]
[name="伊内丝"]特雷西斯的巫灵部队还在持续轰击我们。
[name="伊内丝"]你这么显眼,会被当成头号目标的!
[charslot(slot = "m", name = "avg_4133_logos_1#1$1",focus="m")]
[name="Logos"]无妨。这样更好。
[charslot(slot = "m", name = "avg_4133_logos_1#17$1",focus="m")]
[name="Logos"]浓雾自可熄灭烈焰。
[name="Logos"]若是我不愿,烈日也无权穿透河谷的白雾。
[name="Logos"]它们会护佑我。
[Dialog]
[PlaySound(key="$d_avg_magic_3", volume=1)]
[Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)]
[Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)]
[bgeffect(name="$eb_smog",layer=1)]
[charslot(duration=1.5)]
[Blocker(a=0, r=255, g=255, b=255, fadetime=1, block=true)]
[Delay(time=0.5)]
浓厚的雾气在Logos的身边氤氲,聚集......逐渐让他的身影无可捕捉。
[Dialog]
[PlaySound(key="$grenade_explosion", volume=1)]
[CameraShake(duration=1, xstrength=25, ystrength=25, vibrato=30, randomness=90, fadeout=true, block=false)]
[Delay(time=1.5)]
炮击转眼便突入浓雾之中,无声无息,留下的轨迹被迅速填补。
[charslot(slot = "m", name = "avg_4087_ines_1#9$1",focus="m")]
[name="伊内丝"]......
[name="伊内丝"]W,我们能争取的时间不多了......
[Dialog]
[stopmusic(fadetime=2)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[charslot]
[bgeffect]
[Background(image="50_g10_airshipwitchcraftcore", screenadapt="coverall", block=true)]
[delay(time=0.5)]
[PlaySound(key="$e_skill_explodebris",volume=0.8)]
[playMusic(intro="$frontline_intro", key="$frontline_loop", volume=0.6)]
[Blocker(a=0.4, r=0, g=0, b=0, fadetime=1.5, block=true)]
[PlaySound(key="$d_avg_clothmovementsp")]
[CameraShake(duration=1, xstrength=25, ystrength=25, vibrato=30, randomness=90, fadeout=true, block=false)]
[Delay(time=1.5)]
[charslot(slot="m",name="avg_npc_394_1#7$1",focus="m")]
[name="阿米娅"]W小姐,我接住你了!
[charslot(slot="m",name="avg_1035_wisdel_1#8$1",focus="m")]
[name="W"]咳......咳......
[charslot(slot="m",name="avg_1035_wisdel_1#6$1",focus="m")]
[name="W"]这老东西的家难道还会挪位?!
[name="W"]我没有在那个位置找到任何东西。
[charslot(slot="m",name="avg_003_kalts_1#5$1",focus="m")]
[name="凯尔希"]不要将飞空艇完全视作一件死物,死魂灵的存在已经让它有别于一般的“武器”。
[name="凯尔希"]在它的躯壳内部,我们的认知会受它的力量扰动。
[Dialog]
[charslot]
舱室内目之所及皆是涌动着的黑色潮水,死魂灵寄居的囚笼从你们的视野中消失。
网状的影子却持续不断地试图攀附上你们的身体。
[Dialog]
[charslot(slot="m",name="npc_10002",focus="m")]
[PlaySound(key="$p_skill_Mon3trburst", volume=0.4)]
[CameraShake(duration=0.5, xstrength=25, ystrength=25, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="Mon3tr"](厌恶地甩开阴影)
[charslot(slot="m",name="avg_003_kalts_1#5$1",focus="m")]
[name="凯尔希"]博士,Mon3tr会护住我们。
[name="凯尔希"]Mon3tr,不要伤到博士。
[Dialog]
[charslot]
你拍了拍将你顶在肩上的Mon3tr。
[Dialog]
[Decision(options="别担心,凯尔希,我们的合作已经很默契了。", values="1")]
[Predicate(references="1")]
[Dialog]
[charslot(slot="m",name="npc_10002",focus="m")]
[PlaySound(key="$Mon3tr_n")]
[name="Mon3tr"](轻快的高鸣)
[charslot(slot="m",name="avg_npc_394_1#13$1",focus="m")]
[name="阿米娅"]......情绪,充斥在整个房间里。
[charslot(slot="m",name="avg_npc_394_1#20$1",focus="m")]
[name="阿米娅"]阴影......铺天盖地。在死魂灵的法术影响下,我没有办法定位到核心现在准确的位置。
[charslot(slot="m",name="avg_003_kalts_1#5$1",focus="m")]
[name="凯尔希"]死魂灵显然在改变策略。
[name="凯尔希"]他很清楚有阿米娅在,短时间内不可能对我们造成威胁。
[Dialog]
[charslot]
[Decision(options="改变策略的恐怕不是死魂灵,而是......;他在替人拖延时间。", values="1;2")]
[Predicate(references="1;2")]
[charslot(slot="m",name="avg_npc_394_1#11$1",focus="m")]
[name="阿米娅"]......特蕾西娅小姐。
[charslot(slot="m",name="avg_1035_wisdel_1#6$1",focus="m")]
[name="W"]......
[charslot(slot="m",name="avg_npc_394_1#7$1",focus="m")]
[name="阿米娅"]不能再犹豫了,我们只有这一次机会。
[Dialog]
[PlaySound(key="$d_avg_clothmovementsp", volume=1)]
[charslot(duration=0.5)]
她抬起了手,十枚戒指的纹路开始流动。
[Dialog]
[PlaySound(key="$e_skill_ignite_cast", volume=0.6)]
[PlaySound(key="$p_aoe_nmag_h", volume=1,delay=0.7)]
[Blocker(a=0.8, r=0, g=0, b=0, fadetime=0.1, block=true)]
[Blocker(a=0.8, r=0, g=0, b=0, fadetime=0.1, block=true)]
[Blocker(a=0.8, r=1, g=1, b=1, fadetime=0.1, block=true)]
[Blocker(a=0.8, r=0, g=0, b=0, fadetime=0.1, block=true)]
[Blocker(a=0.8, r=1, g=1, b=1, fadetime=0.1, block=true)]
[Blocker(a=0.4, r=0, g=0, b=0, fadetime=0.6, block=true)]
[Delay(time=0.5)]
黑色的锁链自纹路中浮现,缠绕......
[Dialog]
[playsound(key="$d_avg_chaintight", volume=1)]
[CameraShake(duration=3, xstrength=40, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=1)]
锁链自阿米娅的手中奔袭而出,撞入涌动的潮水之中。
黑色的锁链捆缚了黑色的阴影之海,将其收拢为黑色的球体。
[Dialog]
[PlaySound(key="$d_avg_watermagic_1",volume=1)]
[playsound(key="$d_avg_chaintight", volume=1,delay=0.2)]
[CameraShake(duration=1.5, xstrength=20, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=false)]
[Delay(time=2)]
飞空艇在咆哮,阴影的浪潮不断拍击法术的封锁。
锁链每一次震动,阿米娅都被迫与混乱无序的情感共鸣。
[Dialog]
[Decision(options="阿米娅!", values="1")]
[Predicate(references="1")]
[charslot(slot="m",name="avg_npc_394_1#7$1",focus="m")]
[name="阿米娅"]——我,我能坚持住。
[name="阿米娅"]但我不知道能困住他多长时间——
[charslot(slot="m",name="avg_003_kalts_1#5$1",focus="m")]
[name="凯尔希"]阿米娅,打开一道入口。
[name="凯尔希"]Mon3tr,准备进入——
[charslot(slot="m",name="avg_1035_wisdel_1#13$1",focus="m")]
[name="W"]我来。
[name="W"]呵,我怕你没了自己的小宠物——
[charslot(slot="m",name="avg_1035_wisdel_1#1$1",focus="m")]
[name="W"]老女人,殿下她能看到我们对吧?
[charslot(slot="m",name="avg_003_kalts_1#6$1",focus="m")]
[name="凯尔希"]......
[name="凯尔希"]她的意志,一直都在。
[charslot(slot="m",name="avg_1035_wisdel_1#13$1",focus="m")]
[name="W"]小兔子,开开门。
[name="W"]我怕殿下忘了我,总得提前预告一下。
[charslot(slot="m",name="avg_npc_394_1#15$1",focus="m")]
[name="阿米娅"]......
[charslot(slot="m",name="avg_npc_394_1#20$1",focus="m")]
[name="阿米娅"]好,进去之后,我会帮你!
[Dialog]
[charslot]
[playsound(key="$d_avg_chaintight", volume=1)]
[PlaySound(key="$d_avg_waterpipeburst", volume=1,delay=0.5)]
[CameraShake(duration=1.5, xstrength=20, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=false)]
[Delay(time=2)]
锁链转动,阴影自缺口处不断涌出。
[charslot(slot="m",name="avg_1035_wisdel_1#1$1",focus="m")]
[name="W"]老东西,别挤了,没看见我正要进门吗?
[charslot(slot="m",name="avg_1035_wisdel_1#13$1",focus="m")]
[name="W"]啧,这么热情地欢迎我,看来之前的礼物很得你心啊。
[name="W"]那别急,我这还多得是呢!
[Dialog]
[PlaySound(key="$d_avg_clothmovementsp", volume=1)]
[charslot(duration=0.7)]
[Delay(time=1)]
她撕扯着缺口,嘴里衔住手雷,踹了几脚阴影后便一跃而入。
[Dialog]
[Decision(options="我们得在特蕾西娅真正插手前结束这次行动。", values="1")]
[Predicate(references="1")]
[charslot(slot="m",name="avg_003_kalts_1#1$1",focus="m")]
[name="凯尔希"]......是的,博士。
[stopmusic(fadetime=2)]
[Dialog]
[charslot]
缺口已然开始闭合。
然而在无人察觉的时候,一团微不可见的阴影正自缝隙处流下......
缓缓地向着阿米娅前行。
[Dialog]
[Decision(options="一旦飞空艇被成功阻止——", values="1")]
[Predicate(references="1")]
[charslot(slot="m",name="avg_003_kalts_1#5$1",focus="m")]
[name="凯尔希"]我们将要面对的就是她了——
[Dialog]
[charslot]
[PlayMusic(intro="$shatterpoint_intro", key="$shatterpoint_loop", volume=0.6)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)]
[Subtitle(text="魔王......", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[subtitle]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)]
[Delay(time=0.5)]
死魂灵的声音骤然在阿米娅的脑海中响起。
[Dialog]
[PlaySound(key="$d_avg_firemagic", volume=0.8)]
[CameraShake(duration=1, xstrength=20, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=false)]
[Delay(time=1.5)]
在她还未来得及反应之时,已然流淌到她脚下的阴影如火焰般炸开......
[charslot(slot="m",name="avg_npc_394_1#20$1",focus="m")]
[name="阿米娅"]——!
[charslot(slot="m",name="avg_npc_394_1#20$1",focus="n")]
阿米娅的耳边响起了急促地呼喊自己的声音。
[charslot(slot="m",name="avg_npc_394_1#7$1",focus="m")]
[name="阿米娅"]博士......凯尔希医生......
[Dialog]
[charslot]
[CameraShake(duration=1, xstrength=35, ystrength=35, vibrato=30, randomness=90, fadeout=true, block=false)]
[Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.5, block=true)]
[Subtitle(text="魔王!", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[subtitle]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)]
[Delay(time=0.5)]
死魂灵的怒吼震动着舱室内每一寸墙面。
[Dialog]
[PlaySound(key="$d_avg_lghtmgc", volume=1)]
[PlaySound(key="$p_aoe_nmag_h", volume=1,delay=0.4)]
[Blocker(a=0, r=1,g=0.2, b=0.2, fadetime=0, block=true)]
[Blocker(a=0.6, r=1,g=0.2, b=0.2, fadetime=0.05, block=true)]
[Blocker(a=0, r=1,g=0.2, b=0.2, fadetime=0.7, block=true)]
[Delay(time=0.3)]
自阴影中脱缚而出的长矛化作一枚造型怪异的符号,将阿米娅贯穿......
她被凌空钉于黑色的球体之前。
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.5, block=true)]
[Subtitle(text="奇美拉,用你的死亡来铭刻这个烙印!", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[Subtitle(text="象征着“无根之人”的印记......", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[subtitle]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)]
[Delay(time=0.5)]
[playsound(key="$d_avg_chaintight", volume=1)]
[CameraShake(duration=2, xstrength=25,ystrength=25, vibrato=30, randomness=90, fadeout=true, block=false)]
[Delay(time=2.5)]
锁链摩擦,撕扯,松动......
[playsound(key="$blooddrop",volume=1)]
鲜血已坠向地面。
[Dialog]
[stopmusic(fadetime=2)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[charslot]
[Background(image="bg_black", screenadapt="coverall", block=true)]
[delay(time=1)]
[playMusic(intro="$ponder_intro", key="$ponder_loop", volume=0.6)]
[PlaySound(key="$d_avg_erthshkng",loop=true,channel="sk",volume=1)]
[CameraShake(duration=3.5, xstrength=15, ystrength=15, vibrato=30, randomness=90, fadeout=true, block=false)]
[StopSound(channel="sk", fadetime=5)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=0.5)]
[charslot(slot="m",name="avg_1035_wisdel_1#6$1",focus="m")]
[name="W"]——?!
[name="W"]什么动静?
[charslot(slot="m",name="avg_1035_wisdel_1#6$1",focus="n")]
她能感觉到,阿米娅依旧在某处陪伴着自己。
[charslot(slot="m",name="avg_1035_wisdel_1#9$1",focus="m")]
[name="W"]小兔子......顾不上了,得尽快找到那个老东西。
[name="W"]“情绪波动最明显的地方”......在哪呢?
[charslot(slot="m",name="avg_1035_wisdel_1#13$1",focus="m")]
[PlaySound(key="$d_avg_clothmovement", volume=0.6)]
[name="W"]这么黑,帮你点个灯,老东——
[charslot(slot="m",name="avg_1035_wisdel_1#5$1",focus="m")]
[name="W"]——?
[Dialog]
[PlaySound(key="$d_avg_pcket", volume=1)]
[Delay(time=1)]
[charslot(slot="m",name="avg_1035_wisdel_1#9$1",focus="m")]
[name="W"]——!
[charslot(slot="m",name="avg_1035_wisdel_1#4$1",focus="m")]
[CameraShake(duration=0.3, xstrength=15, ystrength=15, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="W"]我*萨卡兹粗口*炸药呢?!不可能忘——
[Dialog]
[PlaySound(key="$d_avg_humanchange", volume=1)]
[charslot(duration=0.7)]
[Delay(time=1)]
流动的阴影淹没了她。
她突然感觉到脚下不再有支点,如同瞬间溺入深渊。
[name="W"]唔——
冰冷。为何没有生命的气息?
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[charslot]
[Background(image="27_g26_dusk_wild", screenadapt="coverall", block=true)]
[Delay(time=1)]
[bgeffect(name="$eb_dim_openeye",layer=1)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=3, block=true)]
[Delay(time=1)]
[bgeffect]
[charslot(slot="m",name="avg_1035_wisdel_1#15$1",focus="m")]
[name="W"]这......不是飞空艇?
[Dialog]
[charslot]
[PlaySound(key="$d_avg_twohandedblunt")]
[PlaySound(key="$d_avg_axeimp",volume=1,delay=0.3)]
[CameraShake(duration=0.5, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[delay(time=0.8)]
[PlaySound(key="$d_avg_twohandedblunt")]
[PlaySound(key="$d_avg_axeimp",volume=1,delay=0.3)]
[CameraShake(duration=0.8, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[delay(time=1)]
[PlaySound(key="$d_avg_twohandedblunt")]
[PlaySound(key="$d_avg_axeimp",volume=1,delay=0.3)]
[CameraShake(duration=1, xstrength=40, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)]
[delay(time=1.5)]
她看到了......一副锈迹斑斑的巨型铠甲正在荒野上劈砍巨石。
[Dialog]
[charslot(slot="m",name="avg_1035_wisdel_1#5$1",focus="m")]
[name="W"]一个会动的铁皮......还没头?
[Dialog]
[charslot]
[Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)]
[Subtitle(text="(古老的萨卡兹语)我追随你征战至今,可连死亡都已经离我们远去,杀戮又还有什么意义......", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[Subtitle(text="(古老的萨卡兹语)你说,不为杀戮,我还能到哪去?", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[subtitle]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)]
[Delay(time=1)]
[charslot(slot="m",name="avg_1035_wisdel_1#15$1",focus="m")]
[name="W"]怎么一句都听不懂——
[charslot(slot="m",name="avg_1035_wisdel_1#6$1",focus="m")]
[name="W"]等等......石头,在说话?
[Dialog]
[charslot]
她仔细检查了自己随身的物品,的确没有任何早已准备好的爆炸物。
死魂灵。意识。情绪。
她的脑海中突然跳出了断断续续的词语。
[charslot(slot="m",name="avg_1035_wisdel_1#6$1",focus="m")]
[name="W"]那个石头中的......也是死魂灵?
[charslot(slot="m",name="avg_1035_wisdel_1#14$1",focus="m")]
[name="W"]呵,小兔子,是你在说话?这就是你说的帮忙吧。
[charslot(slot="m",name="avg_1035_wisdel_1#14$1",focus="n")]
无人应答。
[charslot(slot="m",name="avg_1035_wisdel_1#9$1",focus="m")]
[name="W"]......
[name="W"]坚持住,阿米娅。我很快就回去。
[Dialog]
[charslot]
她看向了拖着巨石走进天灾的无头铠甲。
[Dialog]
[PlaySound(key="$rungeneral", volume=0.9)]
[delay(time=1)]
沉默片刻,她追了上去,冲入天灾之中——
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[charslot]
[Background(image="bg_thundercloud", screenadapt="coverall", block=true)]
[Delay(time=1)]
[PlaySound(key="$d_gen_thunders_amb", volume=0.5, loop=false, channel="th")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[Delay(time=1)]
她看到了天灾中的风暴席卷而来,死魂灵正在撕扯死魂灵。
她无法从中感受到任何情绪。那里只有被源石风暴搅乱的残破意识。
核心不会在这里。
[Dialog]
[stopsound(channel="th", fadetime=1)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[Background(image="bg_battlefield",screenadapt="coverall")]
[Delay(time=1)]
[Blocker(a=0, r=0, g=0, b=0, style = "slider", inverse = true, fadetime=1.5, block=true)]
[Delay(time=0.5)]
战场废墟之中,寄宿在饮满鲜血的刀剑里的疯狂死魂灵被无头的铠甲拘束,塞入古老的巨石之中。
W很失望,核心也不在这里。
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[Background(image="bg_iceforest_2",screenadapt="coverall")]
[Delay(time=1)]
[Blocker(a=0, r=0, g=0, b=0, style = "slider", inverse = true, fadetime=1.5, block=true)]
[Delay(time=0.5)]
丛林里,无头的巨铠捣碎了被巫术团体所膜拜的祭坛,背负起刻满印记的符文石。
懦弱逃离的死魂灵躲藏在其中。
但核心不在这里......
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=0.5, block=true)]
[Background(image="bg_desert_1",screenadapt="coverall")]
[Delay(time=0.5)]
[Blocker(a=0, r=0, g=0, b=0, style = "slider", inverse = true, fadetime=1.5, block=true)]
[Delay(time=0.5)]
远离人烟的荒漠。
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=0.5, block=true)]
[Background(image="bg_snow_2",screenadapt="coverall")]
[Delay(time=0.5)]
[Blocker(a=0, r=0, g=0, b=0, style = "slider", inverse = true, fadetime=1.5, block=true)]
[Delay(time=0.5)]
被劫掠一空的聚居地......
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[charslot]
[Background(image="bg_black", screenadapt="coverall", block=true)]
[Delay(time=1)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
她追随情绪不断寻找,穿行。恐惧......欣喜......贪婪......厌恶......
那位寄宿于铠甲中的强大死魂灵将他的同胞们封存于一块块巨石之中,他拖拽着同胞的灵魂游走在这片大地。
但他却又放过火山之下,躲藏在金属躯壳中的死魂灵。
她感受着死魂灵在这片大地上游走时所迸发出的那一丝微弱的情绪,却一无所获。
她甚至产生了更多的困惑。这个收集同类的死魂灵......他到底想干嘛?
[Dialog]
[Delay(time=1)]
[Subtitle(text="还有多少和他相同本质的死魂灵存在?为何他们全都分散到了这片大地上的各处?", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[Subtitle(text="而那些被他放过,已经不断重启自己记忆,远离卡兹戴尔的死魂灵又是谁?", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[Subtitle(text="还有躲藏在飞空艇中燃烧自己的死魂灵——", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[subtitle]
[Delay(time=1)]
[Dialog]
[stopmusic(fadetime=2)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[charslot]
[Background(image="49_g5_furnaceplatform", screenadapt="coverall", block=true)]
[Delay(time=1)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=0.5)]
微弱的火焰在熔炉中奄奄一息。
[Dialog]
[charslot(slot="m",name="avg_1035_wisdel_1#5$1",focus="m")]
[name="W"]这里是......卡兹戴尔的魂灵熔炉?
[charslot(slot="m",name="avg_1035_wisdel_1#6$1",focus="m")]
[name="W"]不可能。我记得这里的火光,晚上都能照亮城市上面的天空。
[name="W"]这里的火势......怎么会这么弱?
[name="W"]等等——这不是我熟悉的那个魂灵熔炉......
[Dialog]
[charslot]
[Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)]
[playMusic(intro="$church_intro",key="$church_loop", volume=0.6)]
[Subtitle(text="(古老的萨卡兹语)为何要束缚我们回到这里!", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[Subtitle(text="......", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[Subtitle(text="我的同胞们。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[Subtitle(text="自死亡厌弃我们之后,我们并肩作战了近千年。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[Subtitle(text="我们见证了卡兹戴尔一轮又一轮的毁灭和新生......直到厌倦无法更改的宿命轮回......", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[Subtitle(text="你们离开了我......", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[Subtitle(text="离开了卡兹戴尔......", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[Subtitle(text="你们在绝望中躲藏,在混乱中迷失,在杀戮中遗忘。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[Subtitle(text="但我从未离开家园......", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[Subtitle(text="我驻留过每一个卡兹戴尔的每一寸土地!", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[Subtitle(text="我犹记得每一个卡兹戴尔的每一次哀嚎!", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[Subtitle(text="卡兹戴尔......", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[Subtitle(text="我想做点什么。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[Subtitle(text="于是我将自己撕扯下了一部分,作为柴薪点燃了这座熔炉。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[subtitle]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)]
[Delay(time=1)]
[charslot(slot="m",name="avg_1035_wisdel_1#6$1",focus="m")]
[name="W"]——!
[Dialog]
[charslot]
[Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)]
[Subtitle(text="可火焰太微弱了,甚至只能勉强帮助这些萨卡兹挨过这个冬天......", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[Subtitle(text="我想做得更多。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[Subtitle(text="我想这团火能够庇护他们躲过天灾......", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[Subtitle(text="我想这团火能够警告入侵者!", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[Subtitle(text="不,不,不!不够!", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[Subtitle(text="我要这团火焚尽将战争施加在我们身上的人!", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[Subtitle(text="我要这团火能改写我们的宿命!", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[subtitle]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)]
[Delay(time=1)]
[charslot(slot="m",name="avg_1035_wisdel_1#15$1",focus="m")]
[name="W"]......
[Dialog]
[charslot]
[Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.5, block=true)]
[Subtitle(text="我不断地撕扯自己,添加更多的柴薪!", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[Subtitle(text="可还是不够!", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[Subtitle(text="远远不够!", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[Subtitle(text="哪怕燃尽我的所有也不够啊!", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[Subtitle(text="但是还有你们!死亡已经拒斥了我们,众魂也不再接纳我们!", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[Subtitle(text="为了你们,我第一次离开了这座消亡过数千次的家园!", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[Subtitle(text="你们......为什么还要反抗我!", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[Subtitle(text="我们都曾立誓守护卡兹戴尔!", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[Subtitle(text="为什么还要抵抗呢!你们不想焚尽吗——", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[Subtitle(text="所有的敌人!所有的宿命!", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[Subtitle(text="还有我们自己!!!", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[subtitle]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)]
[Delay(time=1)]
死魂灵在怒号。
他将锈迹斑斑的无头铠甲抛入熔炉之中,接着,便是那些封存了同胞的巨石。
那位最先焚烧自己的死魂灵将自己的同胞束缚,点燃......
[Dialog]
[PlaySound(key="$b_char_fireharm", volume=0.6)]
[PlaySound(key="$d_avg_churchfire", volume=0, loop=true, channel="c")]
[SoundVolume(volume=0.3, channel="c",fadetime=2)]
[bgeffect(name="$eb_burn",y=-100,fade = true, fadetime = 2,layer=1)]
[CameraShake(duration=1.5, xstrength=40, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)]
[Delay(time=2)]
魂灵熔炉的火焰在喷发!
他兴奋,痛苦,直至麻木。
[stopmusic(fadetime=3)]
[Dialog]
[Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)]
[Subtitle(text="需要更多......", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[Subtitle(text="更多......", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[Subtitle(text="......", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[subtitle]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)]
[Delay(time=1)]
[Dialog]
[Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)]
[playMusic(key="$memory_loop", volume=0.6)]
[Subtitle(text="没有了吗?", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[Subtitle(text="又只剩下我自己了吗?", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[Subtitle(text="不......萨卡兹,还有你......", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[subtitle]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)]
[Delay(time=1)]
[charslot(slot="m",name="avg_1035_wisdel_1#8$1",focus="m")]
[name="W"]......
[Dialog]
[charslot]
[Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.5, block=true)]
[Subtitle(text="可你的灵魂如此弱小。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[Subtitle(text="你不够资格燃烧自己......", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[subtitle]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)]
[Delay(time=1)]
[charslot(slot="m",name="avg_1035_wisdel_1#13$1",focus="m")]
[name="W"]哈,我现在有点喜欢你了,老东西。
[Dialog]
[charslot]
[Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.5, block=true)]
[Subtitle(text="但你有资格见证这座新的卡兹戴尔......", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[Subtitle(text="你也是萨卡兹。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[subtitle]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)]
[Delay(time=1)]
死魂灵冲入了熊熊烈焰之中,他最后点燃的,也是自己。
W站在熔炉的边缘,火焰撩拨着她的发梢。
她叹了口气,掐灭火星。
[charslot(slot="m",name="avg_1035_wisdel_1#12$1",focus="m")]
[name="W"]......
[charslot(slot="m",name="avg_1035_wisdel_1#9$1",focus="m")]
[name="W"]老东西,我要找的东西在哪你还没告诉我呢!
[name="W"]要是在这能用炸弹多好......
[charslot(slot="m",name="avg_1035_wisdel_1#13$1",focus="m")]
[name="W"]“砰砰砰”!直接就能在火里炸出一条通路——
[charslot(slot="m",name="avg_1035_wisdel_1#9$1",focus="m")]
[name="W"]嘁......
[Dialog]
[PlaySound(key="$d_avg_runstop", volume=1)]
[PlaySound(key="$d_avg_clothmovementsp", volume=1,delay=0.5)]
[charslot(duration=0.5)]
[delay(time=1)]
她一跃而下,坠入熔炉之中。
[Dialog]
[SoundVolume(volume=0.6, channel="c",fadetime=2)]
[delay(time=2)]
烈焰焚烧着她。痛苦。她在怒骂。
死魂灵的哀嚎。
悲伤。无尽的悲伤。
[Dialog]
[charslot]
[Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.5, block=true)]
[Subtitle(text="我会焚尽一切......", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[Subtitle(text="同胞......过往......仇恨......", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[subtitle]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)]
[Delay(time=1)]
她不断地下坠,下坠,直到接近最初的柴薪......
最初点燃自己的死魂灵。
她在熔炉的烈焰中看到了那个不断波动的核心。
泪水被热浪拭去......呵。
她笑了,随即捏住了足以焚尽一切的魂灵核心——
[stopmusic(fadetime=2)]
[name="W"]我抓到你了,老东西......
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[charslot]
[Background(image="50_g10_airshipwitchcraftcore", screenadapt="coverall", block=true)]
[backgroundTween(xScaleFrom=1.3, yScaleFrom=1.3, xScaleTo=1.3, yScaleTo=1.3, duration=0.1, block=false)]
[SoundVolume(volume=0.3, channel="c",fadetime=1.5)]
[Delay(time=1)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[Delay(time=0.5)]
[Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)]
[Subtitle(text="火焰不会熄灭......从一个熔炉到另一个熔炉......", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[Subtitle(text="我残缺的灵魂会在另一个囚笼中燃烧......", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[Subtitle(text="直到我能迎接真正的死亡。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[subtitle]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)]
[Delay(time=1)]
[stopsound(channel="c", fadetime=1)]
[Delay(time=1.5)]
[name="W"]给,我,下,来!
[Dialog]
[PlaySound(key="$d_avg_hgldshcrrig", volume=1)]
[CameraShake(duration=3, ystrength=35, vibrato=30, randomness=90, fadeout=true, block=false)]
[Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)]
[Blocker(a=1, r=255, g=255, b=255, fadetime=0.1, block=true)]
[bgeffect]
[Image(image="50_i13",screenadapt="coverall",fadetime=0,block=true)]
[SoundVolume(volume=0.6, channel="c",fadetime=2)]
[playMusic(intro="$shatterpoint_02_intro", key="$shatterpoint_02_loop", volume=0.6)]
[Blocker(a=0, r=255, g=255, b=255, fadetime=1.5, block=true)]
[Delay(time=1)]
当W的双手触碰到飞空艇上这处焚烧灵魂的熔炉的瞬间,爆裂的火焰散开,包裹住了她。
热浪源源不断地向她涌去,死魂灵意欲焚尽背叛族群的萨卡兹。
引擎的高温已经灼痛了她的双手——
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.4, block=true)]
[CameraShake(duration=0.5, xstrength=25,ystrength=25, vibrato=30, randomness=90, fadeout=true, block=false)]
[Subtitle(text="放开!或者死!", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[subtitle]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.4, block=true)]
[Delay(time=1)]
[name="W"]你他妈,吵死了!
她不顾一切地握紧了飞空艇真正的引擎。
[name="W"]啊——
死魂灵的阴影以从未有过的速度迅速回缩,收拢......
他要回到自己的熔炉,焚烧自我、承受罪孽的熔炉——
“W小姐......!”
[Dialog]
[PlaySound(key="$p_skill_chimera", volume=1)]
[PlaySound(key="$b_char_defboost", volume=0.4, delay=0.4)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=0.8, r=1, g=1, b=1, fadetime=0.1, block=true)]
[Blocker(a=0.8, r=0, g=0, b=0, fadetime=0.1, block=true)]
[Blocker(a=0.8, r=1, g=1, b=1, fadetime=0.1, block=true)]
[Blocker(a=0, r=1, g=1, b=1, fadetime=0.5, block=true)]
黑色的法术贯穿了火焰,围拢在W身侧。
涌向W的阴影有了一刹那的停滞,而后便无法再撞破黑色的屏障。
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.4, block=true)]
[CameraShake(duration=0.5, xstrength=25,ystrength=25, vibrato=30, randomness=90, fadeout=true, block=false)]
[Subtitle(text="你还要阻拦我!", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[subtitle]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.4, block=true)]
[Delay(time=1)]
死魂灵盘旋于W的身后,他即阴影......
而他此刻已完全张开了自己,如黑色的双翼展开,笼罩一切——
[Dialog]
[PlaySound(key="$d_avg_planeshake", volume=0.6)]
[PlaySound(key="$d_avg_fmldvlcrk", volume=1,delay=0.2)]
[CameraShake(duration=-1, xstrength=8, ystrength=10, vibrato=30, randomness=90, fadeout=false, block=false)]
[Delay(time=1)]
[name="W"]下来吧你!
[Dialog]
[PlaySound(key="$d_avg_ghostscream", volume=0.7)]
[CameraShake(duration=-1, xstrength=25, ystrength=25, vibrato=30, randomness=90, fadeout=false, block=false)]
[Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.4, block=true)]
[Subtitle(text="*古老的萨卡兹粗口*!!!", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[subtitle]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.4, block=true)]
[Delay(time=0.5)]
[Dialog]
[StopSound(channel="c", fadetime=3)]
[PlaySound(key="$d_avg_mgctrntsrkshld", volume=1)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[CameraShake(duration=0.1, xstrength=25, ystrength=25, vibrato=30, randomness=90, fadeout=false, block=false)]
[charslot]
[image]
[Background(image="bg_black", screenadapt="coverall", block=true)]
[Delay(time=1)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[Delay(time=1)]
飞空艇的引擎应声断裂。
于伦蒂尼姆上空呼啸而过,威胁着所有维多利亚人的空中堡垒终于停下了自己跳动的心脏。
[Dialog]
[stopmusic(fadetime=2)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[charslot]
[delay(time=2)]
[PlaySound(key="$d_avg_crowdrun", volume=1)]
[delay(time=4)]
[Background(image="bg_black", screenadapt="coverall", block=true)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=0.5)]
[name="W"]呼......呼......
“W!W!醒醒!”
[name="W"]老女人——?
[Dialog]
[stopmusic(fadetime=2)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[charslot]
[Background(image="50_g9_airshipdeck", screenadapt="coverall", block=true)]
[charslot(slot="m",name="npc_10002",focus="m")]
[Delay(time=1)]
[playMusic(key="$formal_loop", volume=0.6)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=3, block=true)]
[Delay(time=1)]
[bgeffect]
[charslot(slot="m",name="npc_10002",focus="m")]
[PlaySound(key="$Mon3tr_n")]
[name="Mon3tr"](兴奋的低鸣)
[Dialog]
[charslot]
[PlaySound(key="$d_avg_clothmovementsp", volume=1)]
[CameraShake(duration=0.5, xstrength=20, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=false)]
[charslot(slot="m",name="avg_1035_wisdel_1#5$1",duration=0.5)]
[Delay(time=0.7)]
[charslot(slot="m",name="avg_1035_wisdel_1#5$1",focus="m")]
[name="W"]——?!
[charslot(slot="m",name="avg_1035_wisdel_1#4$1",focus="m")]
[name="W"]怎么是你抱着我!放开,不然我连你的爪子一起炸掉!
[charslot(slot="m",name="npc_10002",focus="m")]
[name="Mon3tr"](不屑地戳戳)
[charslot(slot="m",name="avg_003_kalts_1#1$1",focus="m")]
[name="凯尔希"]W,我只能帮你简单地处理伤口,我们现在得解决另一个麻烦了。
[charslot(slot="m",name="avg_1035_wisdel_1#12$1",focus="m")]
[name="W"]没关系,我的命还很硬。
[charslot(slot="m",name="avg_1035_wisdel_1#14$1",focus="m")]
[name="W"]小兔子呢,我们的配合简直——
[charslot(slot="m",name="avg_1035_wisdel_1#15$1",focus="m")]
[name="W"]阿米娅,你......怎么受了这么重的伤?
[Dialog]
[charslot]
你搀扶着阿米娅,女孩瘦小的身躯微微发抖。
[Dialog]
[Decision(options="死魂灵突然袭击了阿米娅。;多亏你击败了死魂灵。", values="1;2")]
[Predicate(references="1;2")]
[charslot(slot="m",name="avg_npc_394_1#11$1",focus="m")]
[name="阿米娅"]咳......不用担心我......这点伤不要紧的。
[charslot(slot="m",name="avg_003_kalts_1#1$1",focus="m")]
[name="凯尔希"]我们现在得准备返回骸骨。
[name="凯尔希"]失去了动力,飞空艇已经完全失控。
[Dialog]
[charslot]
[playsound(key="$d_gen_transmissionget", volume=0.4)]
[delay(time=1)]
[Decision(options="Logos,我们这边结束了。", values="1")]
[Predicate(references="1")]
[CharacterCutin(widgetID="1", name="avg_4133_logos_1#13$1", style="cutin", fadestyle= "horiz_expand_center", fadetime=0.5, offsetx=0, width=200, block=true)]
[name="Logos"]很高兴你们平安。
[name="Logos"]请稍候,我这就去接应你们。
[Dialog]
[playsound(key="$transmission",volume=1)]
[CharacterCutin(widgetID="1", fadetime=0.3, block=true)]
[Delay(time=0.5)]
[charslot(slot="m",name="avg_003_kalts_1#5$1",focus="m")]
[name="凯尔希"]希望还来得及......
[charslot(slot="m",name="avg_1035_wisdel_1#9$1",focus="m")]
[name="W"]等等,怎么没看到他?
[name="W"]我拆下来的那个老东西呢——
[Dialog]
[charslot]
她看到了地上损坏的引擎核心,没有燃烧,没有哀嚎。
拘束灵魂的核心终于露出了真正的面目。
[charslot(slot="m",name="avg_1035_wisdel_1#1$1",focus="m")]
[name="W"]这像炮一样的东西就是他的核心?用起来好像挺顺手。
[Dialog]
[charslot(duration=0.5)]
[PlaySound(key="$d_avg_clothmovement", volume=0.6)]
[Delay(time=1.5)]
[charslot(slot="m",name="avg_1035_wisdel_1#11$2",duration=1)]
[Delay(time=1.5)]
[charslot(slot="m",name="avg_1035_wisdel_1#12$2",focus="m")]
[name="W"]啧,刚才我的武器也被那个老东西弄坏了,就算他赔我的吧。
[charslot(slot="m",name="avg_1035_wisdel_1#15$2",focus="m")]
[name="W"]他......
[name="W"]小兔子,你应该也看到了?这个老东西的一生也算......那个词该怎么说来着?
[name="W"]波澜壮阔?
[charslot(slot="m",name="avg_npc_394_1#2$1",focus="m")]
[name="阿米娅"]W小姐......
[charslot(slot="m",name="avg_1035_wisdel_1#12$2",focus="m")]
[name="W"]我可没有半点为这个老东西悲伤的意思。
[name="W"]......我只是在想殿下的事。
[name="W"]这艘船,那些巴别塔的幽灵,还有死魂灵......
[charslot(slot="m",name="avg_npc_394_1#18$1",focus="m")]
[name="阿米娅"]我们到现在,都还没有见到特蕾西娅小姐。
[name="阿米娅"]她现在,在哪里?
[Dialog]
[charslot]
[Decision(options="我们都有很多的疑问。;我们可以一起面对真相。", values="1;2")]
[Predicate(references="1;2")]
[charslot(slot="m",name="avg_1035_wisdel_1#9$2",focus="m")]
[name="W"]兜帽人,不许用这种眼神看我,我现在最不想从你嘴里听到这种话。
[name="W"]老女人,干嘛盯着我看?
[name="W"]我说过给你面子,绝不当着你的面宰了这个兜帽人。
[charslot(slot="m",name="avg_003_kalts_1#5$1",focus="m")]
[name="凯尔希"]......你没有感觉到任何的异样?
[charslot(slot="m",name="avg_1035_wisdel_1#6$2",focus="m")]
[name="W"]异样?
[charslot(slot="m",name="avg_003_kalts_1#5$1",focus="m")]
[name="凯尔希"]死魂灵和死亡已经彻底绝缘。
[name="凯尔希"]但他并不在这个破碎的核心之中。
[Dialog]
[charslot(slot="m",name="avg_1035_wisdel_1#6$2",focus="m")]
[delay(time=0.7)]
[name="W"]老女人,你是说他躲进了我身体里?别想唬我。
[charslot(slot="m",name="avg_1035_wisdel_1#9$2",focus="m")]
[name="W"]让我检查看看......
[Dialog]
[PlaySound(key="$d_avg_clothmovementsp", volume=1)]
[delay(time=1)]
[charslot(slot="m",name="avg_1035_wisdel_1#9$2",focus="m")]
[name="W"]不在这......也不在这......肯定也不可能在这......
[stopmusic(fadetime=3)]
[Dialog]
[charslot(slot="m",name="avg_1035_wisdel_1#9$2",focus="n")]
[Decision(options="W,你的背后......", values="1")]
[Predicate(references="1")]
[charslot(slot="m",name="avg_1035_wisdel_1#12$2",focus="m")]
[name="W"]欸,不就是那个飞空艇的核心吗?你们都知道我是怎么拆下来的呀。
[charslot(slot="m",name="avg_1035_wisdel_1#15$2",focus="m")]
[name="W"]等等......这玩意儿没坏吗?
[name="W"]为什么现在看上去完全和新的一样——
[playmusic(intro="$m_bat_essenceofevolution_intro", key="$m_bat_essenceofevolution_loop", volume=0.6)]
[charslot(slot="m",name="avg_1035_wisdel_1#15$2",focus="n")]
阴影在核心的管线中流淌,破损的躯体已经被明显来自飞空艇碎片的金属填补。
[charslot(slot="m",name="avg_1035_wisdel_1#15$2",focus="m")]
[name="W"]自我修复?
[charslot(slot="m",name="avg_003_kalts_1#5$1",focus="m")]
[name="凯尔希"]不,这不是自我修复。
[name="凯尔希"]Mon3tr,结构加固!
[charslot(slot="m",name="npc_10002",focus="m")]
[playsound(key="$char_Mon3tr",volume=0.5)]
[name="Mon3tr"](愤怒的咆哮)
[Dialog]
[PlaySound(key="$b_char_defboost", volume=0.6)]
[Effect(name="$e_slash_02_l",rox=55,roy=89,roz=75, layer = 1)]
[CameraShake(duration=0.7, xstrength=25, ystrength=25, vibrato=30, randomness=90, fadeout=false, block=false)]
[Delay(time=1)]
[charslot(slot="m",name="npc_10002",focus="m")]
[PlaySound(key="$Mon3tr_n")]
[name="Mon3tr"](痛苦的哀嚎)
[Dialog]
[charslot]
阴影自核心的躯壳中流淌而下,毫无枯竭的迹象......
眨眼间,你便只能看到黑色。
[Dialog]
[Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)]
[Subtitle(text="你们——", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[Subtitle(text="你们毁了挣脱宿命的希望......", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[Subtitle(text="功亏一篑!", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[Subtitle(text="我......本可以在痛苦地燃烧数百年之后,迎来迟到的死亡!", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[Subtitle(text="但你们再一次剥夺了我死亡的权利!", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[Subtitle(text="不再自我束缚,不再仁慈!", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[Subtitle(text="你们解放了我——", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[Subtitle(text="那便由你们替我品尝死亡!", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[subtitle]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)]
[Delay(time=1)]
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[charslot]
[Background(image="bg_black", screenadapt="coverall", block=true)]
[Delay(time=1)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
你看到了比之黑色更为深沉的阴影。
那是灵魂的颜色。
那柄凝聚了他一生痛苦的长矛,已经对准了你们。
[Dialog]
[Blocker(a=1, r=0,g=0, b=0, fadetime=2, block=true)]
[stopmusic(fadetime=2)]
[charslot]
[Image]